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MyLearningHub

Interactive team-building games for your training sessions

by Sequoia · An Abundant Impact Company

Choose the game by learning depth, time, and room energy.

The catalogue groups games by facilitator use: quick Energisers, Team Learning Simulations, Leadership & Business Labs, and Individual Leadership Labs. Use the filters when you need a faster activity or a specific complexity level.

1
Pick a category that matches the session outcome.
2
Check complexity, duration, and player range before opening the game.
3
Open learning outcomes for debrief fit, then launch the game for participants.
Sort
Complexity

Energisers

Quick warm-ups and icebreakers. 5–20 minutes. No debrief required.

🎭

Charades

Act out words and phrases without speaking. Play in You Act or Headband mode with 5 categories to choose from.

Any size
⏱ 20–40 min
Learning outcomes ↓
Theme: Non-verbal communication
Best for: Openers, team energy builders
🤫

Silent Lineup

Everyone gets a secret card. Hold your phone above your head and silently arrange yourselves in the right order. No talking!

2–25 players
⏱ 10–15 min
Learning outcomes ↓
Theme: Non-verbal coordination, trust
Best for: Team formation, communication programmes
💡

Patently Stupid

Invent ridiculous solutions to absurd problems. Pitch your idea, vote for your favourite, and score points for every vote you get!

3+ players
⏱ 30–45 min
Learning outcomes ↓
Theme: Creative thinking, psychological safety
Best for: Innovation workshops, ideation sessions
📊

Rank the Room

Rank six items, then compare your choices with everyone else in the room. How aligned is your group?

4–40 players
⏱ 20–40 min
Learning outcomes ↓
Theme: Diversity of perspective, alignment
Best for: Values alignment, strategy, team cohesion
🔢

Count to 20

Count from 1 to 20 as a team. Anyone can press any number. But if two people press the same number at once, you reset!

2+ players
⏱ 5–10 min ⭐⭐
Learning outcomes ↓
Theme: Shared responsibility, listening
Best for: Team dynamics, new team formation
👊

Number Punch

Press numbers 1, 2, 3... in sequence as a team. Players take turns — no talking, pure coordination. Race the clock!

2+ players
⏱ 10–15 min ⭐⭐
Learning outcomes ↓
Theme: Coordination, turn-taking
Best for: Short energiser, any context
🤔

Who Am I?

Each player gets a secret identity they can't see. Ask yes/no questions to figure out who you are before anyone else does!

2–10 players
⏱ 15–30 min ⭐⭐
Learning outcomes ↓
Theme: Logical inquiry, questioning skills
Best for: Critical thinking, communication skills
🤥

Two Truths One Lie

Each player shares two truths and one lie. Can your group spot the bluff? Vote, reveal, and see who fooled who.

4–24 players
⏱ 20–40 min ⭐⭐
Learning outcomes ↓
Theme: Trust-building, personal connection
Best for: Onboarding, team formation
📞

Paper Telephone

A phrase becomes a drawing, a drawing becomes a phrase. Watch your story transform as it passes around the room.

4–20 players
⏱ 30–60 min ⭐⭐
Learning outcomes ↓
Theme: Communication breakdown, assumptions
Best for: Communication training, change management
⚖️

The Verdict

Five absurd-but-real workplace dilemmas. Vote anonymously, defend your choice, then watch what happens when the pressure goes up.

⏱ 20 min ⭐⭐⭐
Learning outcomes ↓
Ethical decision-making
Moral courage and speaking up
Values under social pressure
Gap between stated and enacted values
🎨

Describe & Reconstruct

One player describes a hidden image in words. Another draws it from the description alone. How close can language get to what you see?

Any size
⏱ 10–20 min
Learning outcomes ↓
Theme: Communication precision, interpretation gaps
Best for: Communication workshops, cross-functional teams
⏱️

30 Seconds

30 seconds. 5 words. Describe them all before time runs out. Fast, loud, and surprisingly revealing about how we explain things under pressure.

12+ players
⏱ 5–15 min
Learning outcomes ↓
Theme: Clarity under pressure, word choice
Best for: Communication warm-ups, high-energy openers
📖

Story Sprint

One sentence each. No rewinding. The story goes wherever the group takes it — and no one controls where that is.

Any size
⏱ 10–20 min
Learning outcomes ↓
Theme: Building on others, adaptability, "yes and"
Best for: Creative workshops, collaboration openers
🧠

Memory Grid

A grid of 16 items. 10 seconds to look. Then it disappears. How much did you actually notice?

Any size
⏱ 5–15 min
Learning outcomes ↓
Theme: Attention, retention, observation
Best for: Learning effectiveness, meeting skills modules
😊

Emoji Check-In

Pick one emoji that describes how you're showing up today. Then say why in one sentence. A 5-minute opener that builds more honest conversations than most icebreakers.

Any size
⏱ 5 min
Learning outcomes ↓
Theme: Self-awareness, psychological safety, presence
Best for: Session openers, team check-ins

Team Learning Simulations

Structured activities with real learning outcomes. 30–90 minutes. Debrief recommended.

🚦

Traffic Jam

Two teams must swap positions on the board. Each person controls one piece. Coordinate, plan, and move!

4–12 players
⏱ 20–30 min ⭐⭐⭐
Learning outcomes ↓
Theme: Structured problem-solving, planning
Best for: Problem-solving, analytical thinking
🔄

Barter Puzzle

Each team has a secret target set of coloured tiles — but they start with the wrong ones. Trade with other teams to complete your set first!

2–5 teams
⏱ 20–30 min ⭐⭐⭐
Learning outcomes ↓
Theme: Negotiation, inter-team collaboration
Best for: Negotiation training, win-win thinking
🔍

Detective

One detective, two hidden rules. Ask anyone a yes/no question — but things aren't quite what they seem. Can you crack the pattern before the room reshuffles?

6–30 players
⏱ 30 min ⭐⭐⭐
Learning outcomes ↓
Theme: Pattern recognition, challenging assumptions
Best for: Critical thinking, inquiry skills
🗺️

The Maze

One hidden path. One player at a time. No talking. Discover the route together and guide every teammate through to win.

8+ players
⏱ 30–45 min ⭐⭐⭐
Learning outcomes ↓
Theme: Shared mental models, non-verbal leadership
Best for: Communication and leadership programmes
⚖️

X + Y

Each team secretly chooses X or Y every round. X benefits your team but hurts everyone. Y only pays off if all teams cooperate. Can you trust each other?

2–6 teams
⏱ 30–45 min ⭐⭐⭐
Learning outcomes ↓
Theme: Cooperation vs competition, trust dynamics
Best for: Leadership, organisational culture, strategy
🚤

Lifeboat

Your lifeboat holds 8. Twelve passengers need saving. Teams must decide together who stays — and who is left behind.

8–40 players
⏱ 30–60 min ⭐⭐⭐
Learning outcomes ↓
Theme: Ethical decision-making, values clarification
Best for: Values-based leadership, DEI programmes
🌙

NASA Moon

Rank 15 survival items after a crash on the moon. Then discover whether your team outperformed you — and what NASA says.

4–48 players
⏱ 45–75 min ⭐⭐⭐
Learning outcomes ↓
Theme: Team synergy, consensus decision-making
Best for: Team performance, decision-making workshops
🔴

Mars Colony

Manage energy, water, food, and parts to keep your colony alive through eight rounds of random crises. Trade with rivals. Survive.

Any size
⏱ 45–60 min ⭐⭐⭐
Learning outcomes ↓
Theme: Resource management, crisis response
Best for: Strategic planning, resilience programmes
🔲

The Matrix

Twelve icons cross a 9×9 grid along four colour paths. If your room is small, players control multiple icons. The Golden Rule still applies: never leave a tile empty behind you.

4–12 players
⏱ 20–40 min ⭐⭐⭐
Learning outcomes ↓
Theme: Systemic interdependence, cross-team coordination
Best for: Systems thinking, cross-functional teams
🐺

Werewolf

Werewolves hide among villagers. Investigate, protect, vote, and deceive. Can the village survive the night?

6–15 players
⏱ 30–60 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Social influence, trust under uncertainty
Best for: Communication, stakeholder management
🃏

Barnga

Each table learns slightly different rules for the same card game — then everyone plays together in silence. What looks like cheating is really culture clash.

10–40 players
⏱ 60 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Intercultural assumptions, diversity awareness
Best for: Diversity & inclusion, cross-cultural leadership
🌉

The Bridge

Two fictional organisations enter a joint project with different hidden cultural rules. Teams must work together before they fully understand what the other side values.

8–16 players
⏱ 90–120 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Intercultural communication, assumptions, collaboration across difference
Best for: Cross-cultural teams, mergers, stakeholder collaboration
🏭

The Pipeline

Four supply-chain desks order at the same time from private phone manifests. One demand shock. Twenty weeks. Why does the system overreact?

4+ players
⏱ 30–50 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Supply chain dynamics, systemic root cause
Best for: Operations, systems thinking, leadership
🧩

Broken Squares

Five players solve a shared puzzle in silence. The only legal move is to give, so progress depends on noticing what others need.

Exactly 5 players
⏱ 30–45 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Cooperation, helping behaviour, silent coordination
Best for: Teamwork, collaboration habits, debriefing self-interest vs group success
🏗️

The Assembly Line

Teams run a small production line, study the numbers, then improve staffing, batches, WIP limits, and quality checks across four production weeks.

3–6 players
⏱ 60–75 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Lean process improvement, bottlenecks, quality at source
Best for: Operations teams, continuous improvement, process leadership
📋

The Mandate

A change is coming. As the Change Team, you have a limited budget of engagement actions to win over resistant stakeholder groups before time runs out.

⏱ 30 min ⭐⭐
Learning outcomes ↓
Change management strategy
Stakeholder buy-in
Sequencing engagement actions
Reading resistance signals
🚨

The Incident

A crisis has landed. One leader must make three binding decisions — but the team holds information the leader doesn't. Leadership style determines what gets shared.

⏱ 25–40 min ⭐⭐⭐⭐
Learning outcomes ↓
Leadership under pressure
Information flow and psychological safety
Leadership style awareness
Decision-making with incomplete information
🧭

The Expedition

Teams navigate the Amazon jungle, vote on safe vs risky routes, trade resources with rivals, and mine for gold before racing back from El Dorado.

8–36 players
⏱ 90 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Strategic risk, negotiation, resource allocation
Best for: Leadership development, strategic thinking

Leadership & Business Labs

Deeper experiential scenarios for leadership, business, and cross-functional decision practice. 30 minutes to full-day formats. Debrief essential.

🚪

The Front Door

Redesign a real banking customer journey — simpler, better, faster — inside risk, compliance, and accessibility constraints. Anchored on the bank's purpose: Advancing Customers and Society.

7 teams of 10
⏱ 1 day ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Customer journey redesign, design thinking, accessibility, risk and compliance
Best for: Cross-functional teams across Proposition, Transformation, and Risk
🚨

Executive Crisis Room

Lead a five-role executive team through a cyber breach and ransomware crisis. Security, legal, communications, and operations all want different things. The CEO makes the final call.

10–40 players
⏱ 90 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Crisis leadership, multi-stakeholder communication
Best for: Senior leadership, crisis management
💧

The Reservoir

Regions compete for water from one shared basin. Chase prosperity, protect public stability, and avoid draining the system that keeps everyone alive.

6–30 players
⏱ 90 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Sustainability leadership, systems thinking, tragedy of the commons
Best for: Leadership programmes, sustainability workshops, strategy teams
📈

The Quarter

Run a consumer product business through one demanding quarter. Grow revenue, defend profit, protect cash, and avoid exhausting the team that has to deliver it all.

6–30 players
⏱ 90 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Business acumen, growth vs cash, operating tradeoffs
Best for: Managers, cross-functional teams, leadership development
🚀

The Launch

Teams lead a 12-week product launch, choosing where effort goes across build, quality, risk, stakeholders, and team energy before the board changes the brief.

3–6 players
⏱ 60–90 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Project leadership, scope tradeoffs, risk and stakeholder trust
Best for: Project teams, product leaders, business simulations
🎤

The Pitch Lab

Practise selling the same offer to different buyer types. Each choice changes the buyer response, then the room debriefs what created trust or resistance.

Solo or teams
⏱ 20–70 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Sales judgement, buyer styles, adapting communication
Best for: Sales teams, commercial skills, consultative selling practice
🏔️

Everest Expedition

One host screen and climber phones. Each role receives private information, submits intentions, and negotiates oxygen, risk, and ambition across the climb.

5+ players
⏱ 75–90 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Shared information, leadership judgement, trust under pressure
Best for: Leadership teams, intact teams, communication and decision-making workshops
🌀

The Maze — Ultimate

Multiple teams race through the same grid from opposite sides. Other teams' runners block your path. Silence required.

2–4 teams
⏱ 30–45 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Advanced coordination, competitive awareness
Best for: High-performing teams, leadership programmes
🏺

The Dig

Teams excavate a 15×15 grid hunting for ancient artefacts. Survey to scout, excavate to claim. But are you really competing — or building something together?

10–48 players
⏱ 90–120 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Collaborative discovery, competition vs shared goals
Best for: Organisational culture, strategy programmes
🪑

The Bench

Your organisation is one resignation away from a crisis. Three rounds of talent investment decisions — then five key roles open at once. The pipeline you built is the only one you've got.

4–20 players
⏱ 45 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Succession planning strategy
Talent pipeline investment
Reading development ROI
Leading through departure events
🧬

The Culture Lab

Three leadership teams inherit the same organisation. Same workforce. Different decisions. Watch the same people diverge under different cultural architectures over five rounds.

6–20 players
⏱ 60 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Culture architecture and design
Structural vs cultural signals
Trust gap dynamics
Leading culture change
🤝

The Table

Two sides negotiate a live term sheet while confidential briefs stay on player phones. A deal only holds when both sides sign the same terms.

2–6 players
⏱ 45 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Executive negotiation
Information asymmetry
Internal alignment under pressure
Relationship management in high-stakes deals
🗝️

The Inheritance

You've just taken over a team your predecessor broke. Five rounds — ninety days. Each person on the team responds differently. Not everyone can be won back.

5–15 players
⏱ 50 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Coaching and developing others
Rebuilding trust
Leadership style and its impact
Inheriting organisational damage
🏘️

Property Investment Practice Lab

Screen secondary-market property deals, claim opportunities, run due diligence, negotiate conservatively, and decide when to buy or walk away.

2–6 players
⏱ 60–90 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Property investment judgement, due diligence, risk discipline
Best for: Property investment training, business acumen, financial decision practice

Individual Leadership Labs

Single-player leadership and business practice for coaching, self-paced learning, and facilitator-led reflection. 20-90 minutes. Debrief recommended.

🏬

Market Model

Run a consumer business through nine market reviews. Make customer, proposition, pricing, and route-to-market decisions, then finish as the strongest profit generator.

Single player
⏱ 90 min ⭐⭐⭐⭐⭐
Learning outcomes ↓
Theme: Marketing strategy, business model choices, competitive positioning
Best for: Business acumen, commercial judgement, manager development
🤝

The Coalition

Build support for a complex change without formal authority. Read stakeholders, sequence influence moves, handle pressure events, and turn partial buy-in into a viable coalition.

Single player
⏱ 30-60 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Influence without authority, stakeholder alignment
Best for: Change leadership, manager development, coaching conversations
💬

The Conversation

Practice a difficult manager conversation through branching choices, then get feedback on clarity, specificity, empathy, and outcome.

Single player
⏱ 15–25 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Difficult conversations, SBI feedback, manager confidence
Best for: People managers, coaching practice, leadership labs
🎯

Calibrate

Make ten estimates with confidence ranges, then compare the room's confidence against actual accuracy. The lesson is how certainty can drift from evidence.

Any group size
⏱ 15–20 min ⭐⭐⭐
Learning outcomes ↓
Theme: Estimation, confidence, decision quality
Best for: Risk, forecasting, project planning, decision-making openers
📥

The Inbox

Handle twenty urgent items before a site visit. Every action costs time, and the final report shows whether attention went to noise, risk, people, or priorities.

Single player
⏱ 20–30 min ⭐⭐⭐⭐
Learning outcomes ↓
Theme: Prioritisation, managerial judgement, time pressure
Best for: New managers, leadership labs, in-basket practice
📡

TeamPulse

Lead a team through shifting pressure signals. Choose how to respond to each person, then see how your leadership pattern affects trust, energy, and performance.

Single player
⏱ 20-40 min ⭐⭐⭐
Learning outcomes ↓
Theme: Team leadership, coaching judgment, situational awareness
Best for: New managers, team leads, leadership coaching